# Map art: where it comes from

The pictures in this folder are the maps NextAdventure's viewer draws your journey on:

| File | What it is |
| --- | --- |
| `1415_base.jpg`, `1414_base.jpg` | Eastern Kingdoms and Kalimdor, the whole continent map at 2 px per map pixel (2004 x 1336) |
| `1415_detail/`, `1414_detail/` | the same maps at 8 px per map pixel, in 512 px tiles, only where there is land (`<column>_<row>.jpg`) |

Continent x/y in NextAdventure's data (0..1, as `C_Map.GetPlayerMapPosition(continent)` gives them) are
`x * 1002, y * 668` on the 1002 x 668 continent map, so `x * 2004, y * 1336` on the base pictures and
`x * 8016, y * 5344` across the detail tiles.

## Sources

* **The art is Blizzard Entertainment's.** It derives from World of Warcraft's own world map art
  (the continent maps and the zone maps). World of Warcraft and its art are trademarks and copyright
  of Blizzard Entertainment, Inc. They are not covered by the licence below. NextAdventure is a fan
  project, not affiliated with or endorsed by Blizzard.
* **Composed with OpenMap's textures** (MIT licence, below):
  * the continent maps, `Media/Textures/Forever/MapArt/<1415|1414>_<1..12>.tga` (Blizzard's art with
    the sea and continent names painted out by OpenMap's contributors): 4 x 3 tiles of 256 px, the
    map is the top-left 1002 x 668;
  * the zone detail, `Media/Textures/Forever/MapZones/<i>_<j>.blp` (every zone map composited onto
    the world by OpenMap, 16 px per world-map pixel), placed on each continent by the WoW Forever
    client's own map rectangles (`C_Map.GetMapRectOnMap`).
  * OpenMap's hand-painted gap fills (land no zone map covers, painted by Santiago Reyes and used by
    OpenMap with his permission, not under the MIT licence) are baked into those zone tiles. NextAdventure
    **leaves them out**: there the continent map shows instead, its colours matched to the zone art.
* Dungeon entrances in the viewer's geometry table come from OpenMap's `Data/Forever/Places.lua` (MIT).

The pictures are rebuilt with `python tools/build_viewer.py --regen-maps` (needs OpenMap installed
next to this addon). Everything else builds from this folder alone.

## OpenMap licence

```
MIT License

Copyright (c) 2026 OpenMap contributors

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```
